I’ve got some posts on the back-burner as of this moment, but I decided to dedicate one to a simple and very specific question:
When having a conversation, why is constant eye contact mandatory?
Let me give ya an example (skip to the 5 minute mark to see what I’m talking about)
I’m not a conversational expert, but this behavior seems to be completely creepy to me. I mean, the guy is sharpening an axe as he speaks and not once does he look away from you. True, this is mostly a problem with Bethesda-developed games (Oblivion, Fallout 3, Fallout New Vegas and now Skyrim), but I sincerely can’t remember any relatively new game where conversations happen more … naturally. People either completely ignore you while they talk or they never break eye contact. There’s nothing in-between. I want something in-between.
Am I asking for something impossible?
Well, no, as a matter of fact, it’s a perfectly reasonable request.
As a side-note: Regardless, I have to say that Skyrim looks like an interesting game. For now at least. Though the environments shown in the video seem a bit too linear for my tastes. Oh well, we’ll see when it comes out.