Posts Tagged ‘Game Design’

The thing about rubber banding

Posted by: Diego Doumecq on October 30, 2009

Flip it and reverse it

Posted by: Diego Doumecq on October 29, 2009

To end or not to end

Posted by: Diego Doumecq on October 19, 2009

Spelunky Journal Part III

Posted by: Diego Doumecq on October 17, 2009

Spelunky Journal: Part II

Posted by: Diego Doumecq on October 8, 2009

Spelunky Journal Part I

Posted by: Diego Doumecq on October 5, 2009

Today’s procrastination: Sunny Day

Posted by: Diego Doumecq on September 23, 2009

The Witcher 2

Posted by: Diego Doumecq on September 18, 2009

Isn’t that Vignette Spatial?

Posted by: Diego Doumecq on September 16, 2009

BrainHex test

Posted by: Diego Doumecq on September 7, 2009