It’s done. Finished. Achieved 100% completion and now I’m left waiting for feedback on it. The probability of yet another bug comming to the surface is astronomically high, even though *I* can’t find any bugs at the moment.
This last month I’ve been developing Casting Shadows for a “single-screen RPG” contest at adva. Sadly, there are no particular prices other than the exposure but I’ll take what I can get.
The voting phase started yesterday so.. you know, go there, download all the games and vote for the best ones (and mine too, if you don’t mind).
The whole game takes place inside the same cave, so capturing interesting screenshots is everything but easy.
For some reason, converting from bmp to jpg sucked almost all the color out of that rainbow effect =(
If you look at your right you’ll see dialog options. Please don’t waste effort in trying to read them, they are all in some kind of alien language called “spanish”.
Anyways, the whole game is in spanish, so if you, dear reader, happen to know the language and are willing to download a 4MB windows only game, then please, be my guest:
So far, only one unfortunate betatester couldn’t play the game because of a bizarre incompatibility that messed up all the surfaces and sprites with alpha blending. Some integrated graphic cards can’t handle such a task apparently, but fortunately he’s in a minority. I think.