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	<title>Comments on: Game Design: Rewards</title>
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		<title>By: kimari2</title>
		<link>http://indigostatic.wordpress.com/2008/05/06/game-design-rewards/#comment-4</link>
		<dc:creator>kimari2</dc:creator>
		<pubDate>Fri, 16 May 2008 08:39:26 +0000</pubDate>
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		<description>It&#039;s not exactly easy to come up with a new concept for rewarding the player, but that doesn&#039;t mean that &quot;everything&#039;s been done before&quot;. That attitude is just lazy in my opinion.
Pretty much anything in a game design has something to do with rewards. Just getting feedback on the player&#039;s actions can be viewed as a reward, so to constrain the meaning of the word to particular stuff the player can get is not sufficient for me.</description>
		<content:encoded><![CDATA[<p>It&#8217;s not exactly easy to come up with a new concept for rewarding the player, but that doesn&#8217;t mean that &#8220;everything&#8217;s been done before&#8221;. That attitude is just lazy in my opinion.<br />
Pretty much anything in a game design has something to do with rewards. Just getting feedback on the player&#8217;s actions can be viewed as a reward, so to constrain the meaning of the word to particular stuff the player can get is not sufficient for me.</p>
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		<title>By: zoephoenix</title>
		<link>http://indigostatic.wordpress.com/2008/05/06/game-design-rewards/#comment-3</link>
		<dc:creator>zoephoenix</dc:creator>
		<pubDate>Fri, 16 May 2008 02:01:11 +0000</pubDate>
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		<description>This is a good analysis of how rewards are best dispensed in a game.  The hardest thing is coming up with some new types of rewards, new ways to obtain those rewards, in what ways they can be used, and etcetera.  Some people say that everything has been done before and while that could possibly be true, there&#039;s always some new twist that can be put on it.</description>
		<content:encoded><![CDATA[<p>This is a good analysis of how rewards are best dispensed in a game.  The hardest thing is coming up with some new types of rewards, new ways to obtain those rewards, in what ways they can be used, and etcetera.  Some people say that everything has been done before and while that could possibly be true, there&#8217;s always some new twist that can be put on it.</p>
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