Archive for May, 2008

Castlevania: Order of Ecclesia

Posted by: Diego Doumecq on May 30, 2008

Difficulty settings, bad?

Posted by: Diego Doumecq on May 28, 2008

Quick note (Update)

Posted by: Diego Doumecq on May 22, 2008

Non violent options in RPGs: Dialogs

Posted by: Diego Doumecq on May 22, 2008

Gameplay and flaws

Posted by: Diego Doumecq on May 21, 2008

Cutscenes, interactivity and story

Posted by: Diego Doumecq on May 16, 2008

Why do we play games? Part I

Posted by: Diego Doumecq on May 9, 2008

Game Design: Rewards

Posted by: Diego Doumecq on May 6, 2008

Greetings

Posted by: Diego Doumecq on May 6, 2008